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Channel: Answers for "Making Object Clickable(Need Guidance ASAP)"
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Answer by Chesley

can't you use like: function OnMouseDown() { what ever happens when you click here } sorry made an awnser, i should have made it a comment like this.

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Answer by aldonaletto

Physics.Raycast checks if the logical ray passed as argument hits some collider. If so, it returns true and fills the RaycastHit structure with info about the object. The object must have a collider,...

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Answer by Chesley

can't you use like: function OnMouseDown() { what ever happens when you click here } sorry made an awnser, i should have made it a comment like this.

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Answer by aldonaletto

Physics.Raycast checks if the logical ray passed as argument hits some collider. If so, it returns true and fills the RaycastHit structure with info about the object. The object must have a collider,...

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